On the final stage, Pac-Man must eat enough dots to make a power pill appear. Instead, you fight through a series of maps by collecting every last piece of fruit. You don’t attack a boss directly, since they float above and below the board (they’re usually massive ghosts made up of hundreds of blocks). When it's time to feast on the dead, the game switches to a cinematic 3D view, allowing you revel in your success in style.īoss battles are also included now-but done in proper Pac-Man style. The veritable trains that form after waking up multiple ghosts are vital for achieving high scores, because when Pac-Man eats the power pill that allows him to devour weakened spirits, he can gobble up multiple ghosts in quick succession. The game includes sleeping ghosts as well, who wake up when Pac-Man gets near and immediately rush to join their leader. Even though you won't outright die if you bump into a ghost, it can still have dangerous side effects-and after the third bump, the ghosts will doggedly chase down Pac-Man and kill him on contact. Pac-Man can touch them now, after decades of doing his best to avoid making contact. The first major enhancement comes courtesy of Pac-Man’s relationship with the ghosts, Blinky, Pinky, Inky, and Clyde. Rather than merely teach you how to play, it also serves as a quick trip down the road of game design to see how developers can successfully evolve a game from 1980. Who’d have thought that a Pac-Man game would need instructions? Yet Championship Edition 2 definitely does. It’s so overhauled, in fact, that it uses a progression meter to unlock new modes-starting with a tutorial. In 2007, Pac-Man: Championship Edition bolstered the series' simple maze template with different modes, challenges, map configurations, and eye-catching effects-and the result was one of the best arcade revamps ever made.įast-forward nine years, and Bandai Namco has successfully rejuvenated Pac-Man once again in Pac-Man: Championship Edition 2. Bandai Namco has been toeing this razor-thin line with Pac-Man for quite a few years, but with good results. Don’t change enough, and players might not see the point at all. Change too much, and a reimagined retro game can lose its nostalgic charm. It’s always a risky proposition to take a beloved classic franchise and move it forward with added twists.
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